Image courtesy of Quintin Anderson, The Seagull Company.
Name: Quintin Anderson
Location: Dallas, TX
Specialty: Scientific Animator and President of the Seagull Company
Today we’re happy to have Quintin Anderson with us. Quintin is a recognized expert in scientific and industrial animations. After completing not one, but two masters degrees at Harvard, Quintin began his career in animations, eventually starting his own company that he manages today.
What are scientific animations? They are powerful visual tools that can significantly reduce the time it takes to communicate and conceptualize complex scientific ideas and models.
We’re going to explore Quintin’s research as a graduate student and his published article in Nature. Quintin has found that people learn three times more effectively with video than with text and images. With animations, the result is four times as effective.
You’re going to find real practical applications you can take away from this episode. We’ll learn how you can use animations to reach a larger and more targeted audience for published research. We’ll learn about a family physician who used animations to explain complex pathologies and treatments to his patients, before they came into the exam room. This resulted in tremendous time savings in clinic, and more productive time with each patient.
-What is a digital animator?
-Cell Biology in 7 minutes. Inner life of a cell YouTube video
-How animation can be a powerful learning tool.
-Early study with undergraduate students learning about type 2 diabetes.
-Using animations in research.
-Study on how accessible their research is to others outside of their field.
-How animations can help researchers connect with others. Avoid tunnel vision?
-Could animations help with grant proposals?
-Animations and simulations.
-The virtual cell?
-Using animations/simulations to test oncology treatments.
-Using animations as a networking tool.
-How accessible are animation tools? Can you learn it? Do you have to?
-What is a Scientific Animator?
-Using animations and simulations in 3D- MRI/ CT
-Using animations to speed up the learning process.
-“Explained decades of my research in two and half minutes!”
-Animations for patient education. Quintin’s project to save a family doctor significant clinic time.
-Animated research databases.
-How storing and retrieving information only through text might be holding us back.
-Animation for abstracts.
-Association of medical illustrators.
7 minute video on the inner life of the cell: http://biovisions.mcb.harvard.edu/anim_innerlife_hi.html
Good resource for what to look for in a medical illustrator: http://ami.org/professional-resources/client-guide
Paper written on what to expect during the animation process as a researcher or physician: http://www.nature.com/naturejobs/science/articles/10.1038/nj7470-259a
Quintin’s company: www.seagullcompany.com